Most of CopyKats' art is F/f, f/f and Machine/f. He has been fascinated by the idea of machines, and particularly the notion of what might have been if modern technology and old-fashioned attitudes to punishment had coincided. Following that thought through, he has created a few ideas for spanking machines in his 3D work. He has also used Daz Studio to explore 3D spanking animations.
Older renders. These feature earlier characters I lost when my old computer gave up. 'Amy' who is a standard Daz character, appears on old and new renders.
These cartoons are created using Daz 3d characters and the cartoon render engine included as part of the Daz software. The renders are put together in Adobe Illustrator.
This is CopyKats's first attempt at a spanking machine. Earlier art and many cartoons depict a machine as some kind of wheel, the motion of the wheel bringing the spanking implement across the bottom. CopyKats uses another idea, also used in the real life Robospanker, which is the use of a motor to pull back an arm in tension on a spring. In addition, this machine features 'barriers' across the back and legs to prevent the spankee from moving, rather than using shackles, which seemed inappropriate for what was intended to be a household device.
CopyKats' second attempt at a machine was based on the idea of a household device intended for the spanking discipline of children. The idea was that the machine, when not in use, would be housed in a standard size cabinet - the same size as a dishwasher or washing machine (600 mm × 600 mm (24″ × 24″) base and 1,000 mm (39 ″) high). The machine opens at the front to reveal a bench, handlebars and a paddle arm. In the most recent model, the handlebars hold a device about the same size as a smart phone, and this is used to control the machine. The handlebars also have buttons in the grips which must be held in during a session (thus preventing the child moving her hands behind her). Standing or bending positions are possible and there are several different paddles.