Computer

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A computer is a programmable electronic device that can store, retrieve, and processes data (information) in digital form. A computer is composed of hardware and software. In terms of hardware, a typical personal computer of the 2000s might be equipped with the following components:

  • a power supply
  • a motherboard with a CPU, RAM, and expansion cards
  • one or more hard disk drives
  • one or more floppy disk drives (becoming rare since about 2003)
  • one or more optical disk drives (CD-ROM, DVD, etc.)
  • a network card, modem, or other way to connect to the Internet
  • a display device, such as a monitor or LCD
  • a keyboard
  • a pointing device, such as a mouse
  • additional peripheral hardware that is very common is a printer or a scanner.

A computer's "main software" is one or more operating systems, such as Microsoft Windows, Linux or Mac OS. The operating system runs all other application software.

Data in a computer is either stored in RAM (runtime memory that loses its data when the computer is shut down) or in files on the computer's hard disk (or on a removable data store such as a floppy disk, CD-ROM, DVD or memory stick). Most application programs have functions to load data from a file into memory, and to save data from memory to a file.

Personal computers are built in different sizes and forms, such as desktop, tower/mini-tower, and laptop (also known as notebook).

Computers and spanking art[edit]

Computers, developed and continually improved in terms of speed and capacity since the mid-20th century, were found useful in almost any human profession by the late 1980s. Today, computers are used by authors, film producers, and artists. The availability of affordable home and personal computers also had a great influence on spanking art and literature since the 1970s/1980s.

Scanners, for example, enabled artists and photographers to capture their artwork and pictures in digital form, which made completely new ways of image editing and manipulation possible.

The computer's greatest influence on the spanking art genre to date, however, came with the Internet and all its communication applications, from e-mail to newsgroups and the World Wide Web. These allowed hobby authors and artists to share their works without the technical, legal, and financial burdens of publishing in books or magazines.

See also[edit]